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Monday, April 12, 2010

Hardest Concept of the Game

I am doing a blog for the STEM Games contest. The blog is about the hardest concept of our game. The hardest concept for people to understand is that gambling is only a problem if you don't know how to quit. Quitting is also the hardest thing for a problem gambler to accomplish.

Tuesday, October 13, 2009

Planning Our Game


In my group I got Information architect because I can organize thing efficiently, information designer because I can find information easily, and instructional designer because I could apply the information easily and helped write the rules for the game. Our team got along fairly well. We made the game because we wanted to show gambling doesn't fix problems, it causes them.I look most forward to making the slot machine.
< This is the team I am in.